v0.7.8 Patch Notes

What's new in v0.7.8

Bug Fixes

  • Fixed combat XP exploit from non-hostile mobs - Players could farm combat XP by attacking passive creatures. Combat offense XP (Swords, Axes, Archery, etc.) is now only awarded when dealing damage to hostile entities
  • Fixed XP token milestone rewards not giving items - XP tokens awarded at skill levels 25, 50, 65, 80, and 100 were using an incorrect item ID (e.g., XpToken_mining_Fragment instead of XpToken_Mining_Fragment), causing the /give command to fail silently. Tokens now resolve correctly for all 16 skills
  • Fixed reward card display for XP tokens - XP token rewards on the Item Rewards page now show their proper display name (e.g., "Fragment XP Token") instead of raw placeholder text
  • Fixed milestone announcement skill names - The {skill} placeholder in announcement commands now uses the proper display name (e.g., "Mining") instead of the lowercased enum name ("mining")
  • Removed Woodcutting Fragment craft recipe - The craftable Woodcutting XP Fragment has been removed

New XP Defaults

  • Added Emerald, Sapphire, Cinder, and Ruby weapon XP values - All gem-tier weapon variants now have default XP values for Swords, Daggers, Battleaxes, Axes, Maces, and Bows. Regular gem weapons match Adamantite-tier XP, Uncommon gem weapons match Iron-tier XP. Adds support for the Emerald Armor, Sapphire Armor & Weapons, and Ruby Armor & Weapons mods

Looking for technical details? View full developer changelog for v0.7.8