v0.7.7 Patch Notes
What's new in v0.7.7
Consumable XP Token Items
- New item-based XP tokens - Physical items that players consume (hold-to-use) to instantly gain XP in a specific skill. Available in 8 tiers from Fragment (100 XP) to Artifact (500,000 XP), each for all 16 skills — 128 token variants total
- Boost token items - Consumable items that activate timed XP multipliers. 100 personal variants (5 tiers across 20 targets) and 12 global variants (3 tiers across 4 categories) — 112 boost token variants total
- 235 new items - Every skill × tier combination has its own item with unique name, description, and quality tier (Common, Uncommon, Rare, Epic)
- Hold-to-consume mechanic - Tokens use a charging interaction: hold right-click to consume, interrupted if you take damage
- Flat XP bypasses boosts - XP token grants are raw XP that won't be multiplied by active boosts, preserving their intended value
- Boost tokens use existing boost system - Boost items activate through the same pipeline as
/mmoboost, respecting stacking limits and expiration - XP tokens as milestone rewards - Skills now award XP tokens at levels 25, 50, 65, 80, and 100 as part of item rewards
- Craftable Woodcutting Fragment - The Woodcutting XP Fragment can be crafted at a Workbench using 200 wood, 2 light leather, and 2 iron bars
- Server-configurable - Override XP amounts, multipliers, durations, or disable specific tokens via
mods/mmoskilltree/xp-tokens.json. Only customizations are stored (override-based config)
Looking for technical details? View full developer changelog for v0.7.7