v0.5.5 Patch Notes
What's new in v0.5.5
UI Improvements
- Item Rewards Fully Disabled When Config Disabled - Complete protection when item rewards are turned off
- Rewards tab hidden in ViewXpPage
- ItemRewardsPage shows "Item Rewards Disabled" if somehow accessed directly
- All navigation (tabs, arrows) hidden on disabled page
- Event handlers check
isEnabled()before opening rewards page
Upgrade Safety
- Stat Rewards Reapplied on Config Update - Existing players get correct stat values after mod updates
- When SkillTreeConfig version changes, all stat modifiers (Health, Stamina, Mana) are reapplied
- Online players: stats recalculated immediately on reload/reloaddefaults
- Offline players: stats recalculated on first XP action after login
- Prevents stale stat values from old config versions
- Orphaned Reward Cleanup - Removes stat modifiers from rewards that no longer exist
- When skill tree config changes remove tiers or reward IDs, old stat modifiers are cleaned up
-
cleanupOrphanedRewards()now callsremoveOrphanedStatModifiers()for each removed reward - Tries removing all stat types (Health, Stamina, Mana) since original reward type is unknown
Balance Changes
- Block (STAT_DEFENSE) Nerfed by 50% - Block reduction values were too powerful
- All STAT_DEFENSE skill tree rewards reduced by half
- Before: 4% → 20% range across tiers
- After: 2% → 10% range across tiers
- Maximum stacked Block from all skills now ~45% (was ~90%)
- Item Reward Tiers Expanded - Added intermediate tiers for smoother progression with hybrid OSRS formula
- New Level 65 tier for all 16 skills (Expert-level materials)
- New Level 80 tier for all 16 skills (Advanced materials)
- Rewards include mid-to-late game materials like Mithril, Adamantite, Onyxium
- Legendary materials (Prisma, Voidheart, Elemental Essences) at Level 80+
- Total: 6 milestone tiers per skill (10, 25, 50, 65, 80, 100)
Looking for technical details? View full developer changelog for v0.5.5