v0.2.4 Patch Notes
What's new in v0.2.4
New Features
- Localization System - Full i18n support for all UI text
- Players can select their preferred language in Settings
- Language preference saved per-player in SkillComponent
- Auto-generated English, Spanish, and French language files
- Users can add custom
messages-{lang}.jsonfiles for additional languages
- Language Selector - New section in Settings page
- 6 language button slots in 2 rows of 3
- Currently selected language highlighted in green
- Disabled style for unavailable language slots
- Instant language switching without restart
- Auto-Generated Language Files - Located in
mods/mmoskilltree/localization/
-
messages-en.json- English (auto-generated) -
messages-es.json- Spanish (auto-generated) -
messages-fr.json- French (auto-generated) - Files auto-update with new keys on server start
- Localized Reward Text - Skill tree rewards fully localized
- Reward type names (e.g., "Max Health" → "Santé Max" in French)
- Formatted values with localized patterns (+5%, +10, +3 blocks)
- Reward claimed notifications use localized text
- Hot-Reload Support -
/mmoconfig reloadlangcommand - Reload language files without server restart
- New translations take effect immediately
Message Key Structure
{
"language.name": "English",
"ui.button.close": "CLOSE",
"ui.button.back": "< BACK",
"ui.viewxp.title": "Skill Overview",
"ui.viewxp.level_prefix": "Lv. {0}",
"ui.settings.language": "Language",
"notify.xp_gain": "+{0} {1} XP",
"notify.level_up": "LEVEL UP! {0} is now Level {1}!",
"skill.mining": "Mining",
"reward.stat_health": "Max Health",
"reward.bonus_xp": "Bonus XP",
"reward.format.percent": "+{0}%",
"reward.format.flat": "+{0}"
}
Adding Custom Languages
1. Create mods/mmoskilltree/localization/messages-{code}.json
2. Copy structure from messages-en.json
3. Translate values (keys must remain the same)
4. Run /mmoconfig reloadlang or restart server
5. Language appears in Settings selector
Looking for technical details? View full developer changelog for v0.2.4