Item Rewards
Claim items at skill level milestones
Overview
Players earn item rewards at specific level milestones. These include tools, materials, legendary weapons, and XP boost tokens. All rewards use commands under the hood, making them fully customizable.

Milestone Levels
| Level | Tier | Example Rewards |
|---|---|---|
| 10 | Starter | Copper tools, basic ingredients |
| 25 | Progressing | Iron/cobalt gear, Fragment XP Token |
| 50 | Skilled | Rare materials, Crystal XP Token, 1.5x Boost Token |
| 65 | Expert | Mithril, adamantite, Orb XP Token |
| 80 | Advanced | Onyxium, prisma, Essence XP Token |
| 100 | Master | Legendary weapons, Grand Tome XP Token, 2x Boost Token, Mastery Cape |
Mastery Capes
Reaching level 100 in any skill awards a Mastery Cape unique to that skill. There are 17 capes total — one for each of the 16 skills plus a Master Cape for reaching total level 1500. Each cape provides Legendary-tier armor stats themed to its skill, surpassing Epic chest armor.


- Legendary armor stats — damage resistance, bonus health, and skill-themed bonuses
- Custom 3D models — The Master Cape, Swords Cape, and Woodcutting Cape feature unique models. All capes use the "Back" cosmetic slot
- Custom "Mastery Cape" quality — gold text with legendary drop particles
- Effectively indestructible — 9999 durability
- Reward-only — not craftable; automatically awarded through the Item Rewards system
- Server owners can disable individual capes in
command-rewards.json
Combat Capes
Combat capes provide damage resistance, health, and a damage enhancement matching their weapon type.
| Cape | Physical | Projectile | Health | Bonus |
|---|---|---|---|---|
| Swords | 12% | 10% | +20 | +8% Light damage |
| Daggers | 8% | 8% | +14 | +10% Light damage |
| Polearms | 12% | 10% | +22 | +10% Charged damage |
| Staves | 8% | 8% | +14 | +30 Mana, +8% Signature damage |
| Axes | 12% | 10% | +20 | +5% Light & Charged damage |
| Blunt | 14% | 12% | +24 | +8% Charged damage |
| Archery | 8% | 14% | +16 | +10% Charged damage |
| Unarmed | 10% | 10% | +16 | +10% Light damage |
Defensive Capes
Defensive capes provide the highest resistances among skill capes, with no damage bonuses.
| Cape | Physical | Projectile | Health | Theme |
|---|---|---|---|---|
| Defense | 16% | 16% | +26 | Best pure tank cape |
| Acrobatics | 12% | 16% | +18 | Best projectile dodge |
Gathering & Production Capes
Gathering and production capes provide balanced survivability for adventurers out in the world.
| Cape | Physical | Projectile | Health | Bonus |
|---|---|---|---|---|
| Mining | 14% | 10% | +22 | High physical — sturdy miner |
| Woodcutting | 12% | 12% | +20 | Balanced survivalist |
| Excavation | 12% | 10% | +22 | Endurance digger |
| Harvesting | 10% | 10% | +16 | +30 Mana |
| Crafting | 12% | 12% | +20 | Balanced |
| Building | 12% | 12% | +22 | Resilient |
Master Cape
The Master Cape is the best cape in the game, earned at total level 1500. It provides the highest resistance and health of any cape, plus bonus mana and a boost to all three damage types.
| Physical | Projectile | Health | Mana | Damage |
|---|---|---|---|---|
| 20% | 20% | +28 | +30 | +5% Light, Charged, & Signature |
Global Skill Rewards
New in 0.6.0: Every skill earns bonus items at milestone levels (10, 25, 50, 65, 80, 100). These are tracked per-skill - Mining 50 and Swords 50 each independently trigger level 50 global rewards.
- Rewards scale from basic materials (Life Essence, Iron Bars) to legendary resources (Prisma, Voidstone)
- Visible in the Rewards UI as "Lv X Bonus" entries alongside per-skill rewards
- Configurable via the
GLOBAL_SKILLkey incommand-rewards.json
XP Token Rewards
Skill milestones award consumable XP token items at levels 25, 50, 65, 80, and 100. These are physical items that players hold and consume for instant XP or timed boosts.
| Level | XP Token | Boost Token |
|---|---|---|
| 25 | Fragment (100 XP) | - |
| 50 | Crystal (2,500 XP) | 1.5x personal skill boost (30 min) |
| 65 | Orb (10,000 XP) | - |
| 80 | Essence (25,000 XP) | - |
| 100 | Grand Tome (150,000 XP) | 1.25x Global All-Skill boost (30 min) |
Mastering a skill (level 100) awards a global boost token — activating it benefits every player on the server!
Boost Token Rewards at Total Level
Total level milestones also include boost tokens:
| Milestone | Boost Token |
|---|---|
| Total Lv 100 | 1.5x personal all-skills boost (30 min) |
| Total Lv 350 | 2x personal all-skills boost (45 min) |
| Total Lv 500 | 1.5x global server boost (30 min) |
| Total Lv 750 | 2x global server boost (30 min) |
| Total Lv 1000 | 2x global server boost (60 min) |
Global boost tokens broadcast to all online players when activated.
Total Level Rewards
Earn bonus rewards for your combined level across all skills:
- Total Level 50, 100, 200, 350, 500, 750, 1000, 1500
Higher milestones include progressively rare materials, global XP boost tokens, and the Master Cape at Total Level 1500!
How to Claim Item Rewards
- Open
/xpand click the Rewards tab - The tab glows orange with * when rewards are available
- Browse your reward tiers - READY means claimable
- Click CLAIM to receive items in your inventory
- Switch between Skill Rewards and Total Level tabs
Inventory Space
Item rewards check that you have enough inventory space before claiming. If your inventory is full, the rewards stay unclaimed so you can pick them up later — no items are lost. Auto-claim on level-up also respects inventory space. Non-item rewards like XP boost tokens are unaffected.
Reward Status
- LOCKED - Level requirement not met
- READY - Available to claim!
- CLAIMED - Already received
Server Configuration
Command rewards use an override-based config — your customizations are stored separately from defaults and preserved across mod updates.
See the full Command Rewards Configuration guide for file structure, reward fields, override semantics, the Admin Rewards Editor, and examples.